StyleClash was originally developed as part of the video game research project A Split Second - a joined initiative of Stedelijk Museum Amsterdam and Submarine Channel. The aim of this project was to foster cross-disciplinary collaborations between visual artists and game designers, and to explore the concept of artistic authorship within the context of video games.
Three unique short games are the end result of A Split Second, the iPad2 app 'StyleClash - The Painting Machine Construction Kit' by visual artist and game designer Jochem van der Spek, the Xbox Kinekt game 'FLX' by multi-media artist Han Hoogerbrugge and game designer Sander van der Vegte, and the short third-person 3D mystery game 'Sollmann' by visual artist Marcel van Eeden and game developer Jorrit de Vries.
More info: submarinechannel.com/transmedia/a-split-second
A Submarine Channel production in collaboration with the Stedelijk Museum. This production was supported by the Gamefund, SNS-Reaal, Ding! Award and VSB fund.
In memory of Stedelijk Museum curator and A Split Second co-initiator Marten Jongema. Whithout his unrelentless enthusiasm and out-of-the-box thinking this project would never have happened.
Jurriaan Esmeijer, Jorrit de Vries, Daphne Plomp, Olivia van Leeuwen, Hendrik Folkerts, Anna Jordans, Marlous van Gastel, Sophie Tates, Gert van de Werken, Lennart Ootes, Yuri Werner, Elian, Sebastian and Silas de Graauw.
A Submarine Channel production in collaboration with the Stedelijk Museum. This production was supported by the Gamefund, SNS-Reaal, Ding! Award and VSB fund.
Submarine Channel is made possible with the support of OC&W - Ministry of Culture, Education and Science and The City of Amsterdam (Dienst Maatschappelijk Ontwikkeling).